Marvel’s Spider-Man 2 is the latest entry in this series by Insomniac Games. The previous titles featured great accessibility, allowing many players to feel heroic. This is our Low Vision / Blind accessibility review
We interview Améliane F. Chiasson, Games Accessibility Lead at Player Research, to learn more about their new Advancing Accessibility initiative.
Interview with Nikki Crenshaw on the Accessibility for World of Warcraft Dragonflight.
Dead Space returns in this Remake of the original game with a good number of accessibility features. Updated graphics, quality of life changes and horror awaits in this classic. This is our Blind / Low Vision Accessibility review.
God of War Ragnarök is an amazing game with millions of fans around the world. Story, visuals, combat and more make it a legendary title. This is our Blind / Low Vision Accessibility review.
Dragonflight is the upcoming expansion for the classic MMO World of Warcraft. Our editors played the Alpha and Beta and provide you their impressions on its Accessibility features.
After the recent release of Sniper Elite 5, we interviewed Cari Watterton, Senior Accessibility Designer at Rebellion.
Far Cry 6 is an intense game full of action, exploration and strong themes set in the open world of Yara, a tropical island fighting to get their freedom. This is our Low Vision review.
Stories of Blossom is a point and click adventure, genre that many players have struggled in the past for accessibility reasons. Soft Leaf Studios has considered accessibility from the beginning, and created this game to be at its core. This is my Low Vision / Blind accessibility review.
This talk is a review of Sniper Elite 5, which Rebellion commissioned from Antonio as part of their Global Accessibility Awareness Day events. Thanks to Rebellion for allowing us to post this transcription to offer this content in as many ways as possible.
With over 80 million stuttering people in the world, speech accessibility and speech accessibility awareness become increasingly relevant. The author takes a deep dive into these topics and different mechanics that games implement in order to facilitate and enhance cooperation and information flow.
Accessibility is the topic in episode 95 of the podcast Evolution Exchange Gaming. The host, Andy Bargh, and guests Cari Watterton, Emilio Jéldrez, Gabriel Eriksson and Antonio Martínez give their insights on a wide range of angles.
Evidence 111 is an interactive audio game for mobile platforms. A thrilling story brought to life with blind accessibility in mind. This is our Blind / Low Vision Review.