A picture of Lilith, the demonic Mother of Blood, staring coldly. Her head is crowned by several horns, and her wings open menacely. The text Diablo IV appears on the top left.

Diablo IV: Second Anniversary – Interview with Drew McCrory

Two years after Diablo IV’s release, the game still stands tall. Not just for its gripping dark fantasy and relentless action, but for something far more powerful: its accessibility. Our editor Antonio I. Martínez spoke with Drew McCrory, Senior Lead UX and Accessibility Designer about this long journey.
A ronin with his back turned, while he rests his sword on his shoulder. In the distance, the clouded sky draws the silhouettes of mountains, castles and a ship sails the rough sea. Lightning strikes in the distance.

Low Vision Game Review – Rise of the Ronin

Rise of the Ronin catapults you into the heart of Japan’s Bakumatsu era. This open-world game, crafted by Team Ninja, offers thrilling combat, captivating narratives, and unforgettable characters. With improved accessibility features, it’s a step forward from their previous titles. This is our Blind / Low Vision Accessibility review.
Game Accessibility Nexus
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