Review Scores Guide

This is a resume of the criteria we use for the review scores and their meaning. Please note the following:

  • Each type of disability may require different factors to be evaluated so the same concept can have totally distinct meanings.
  • The concepts used can change from one game to another depending on if they are applicable or not. For example, if a game has no combat gameplay it makes no sense to evaluate Combat Sounds.
  • The scores values range from the lowest, 0, to the highest 10. 0 is the worst, 10 would be perfect, if such a thing exists.
  • The Overall Score is an average value calculated by adding up all the values and then dividing it by the number of factors considered.
  • Review scores are not an exact measurement of a game’s accessibility as different individuals have their own unique needs. Please read the review to find out exactly what every game can offer for you in terms of accessibility.
Game Accessibility Nexus
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