Dragonflight is the upcoming expansion for the classic MMO World of Warcraft. Our editors played the Alpha and Beta and provide you their impressions on its Accessibility features.
Interview with Cari Watterton, Senior Accessibility Designer at Rebellion
After the recent release of Sniper Elite 5, we interviewed Cari Watterton, Senior Accessibility Designer at Rebellion.
Deaf / HoH Game Review – Forza Horizon 5
The Forza series is all about speed, freedom and cars, lots of cars. Does this new game go in the right direction when it comes down to Accessibility? This our Deaf / HoH review.
Far Cry 6 – Accessibility Impressions
Far Cry 6 will come up in one month. We were invited to play the game and these are our frist impressions in terms of Accessibility.
Far Cry 6 Accessibility Features and Interview
A look into Far Cry 6’s Accessibiity and an interview with Douglas Gregory, Game Designer at Ubisoft Toronto.
Updated Xbox Accessibility Guidelines: A Dialogue with Brannon Zahand
After the announcement of XAG 2.0 and Microsoft Game Accessibility Testing Services, we had the chance to talk to Brannon Zahand about the current state and future of Xbox’s accessibility.
Accessibility Impressions: Valheim
Valheim has taken the internet by storm. But is it accessible? Here are our first impressions of this survival-based, co-op game.
Accessibility Impressions: Cyberpunk 2077
After 8 long years of waiting, Cyberpunk 2077 is here. But is it accessible? Here are our first impressions on the futuristic RPG’s accessibility.
Accessibility Impressions: Playstation 5 vs. Xbox Series X/S
With Sony and Microsoft competing for console of the year, which console (if any) are best for gamers with disabilities? That’s a hard question, but here is some insight for you.
Communication is key
Are communications in games accessible? We try to find the answer through our own experience.










