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Articles (page 2)

Antón Castillo, a middle aged man of latino heritage dressed in an imposing white jacked. He stands behind a young teen, his son Diego. Both have a severe expression in their faces. Behind them palmtrees, buildings and people revolting are engulfed in red color.

Far Cry 6 Accessibility Features and Interview

Posted on: June 17, 2021 Last updated on: March 1, 2023 Written by: Antonio I. Martinez Comments: 0
A look into Far Cry 6’s Accessibiity and an interview with Douglas Gregory, Game Designer at Ubisoft Toronto.
Continue reading “Far Cry 6 Accessibility Features and Interview”…
XAC controller with plugged-in devices

Updated Xbox Accessibility Guidelines: A Dialogue with Brannon Zahand

Posted on: February 27, 2021 Last updated on: March 1, 2023 Written by: Morgan Baker Comments: 0
After the announcement of XAG 2.0 and Microsoft Game Accessibility Testing Services, we had the chance to talk to Brannon Zahand about the current state and future of Xbox’s accessibility.
Continue reading “Updated Xbox Accessibility Guidelines: A Dialogue with Brannon Zahand”…
A painting of two vikings looking off to the distance at a massive mountain covered in forests, ready to be explored.

Accessibility Impressions: Valheim

Posted on: February 14, 2021 Last updated on: February 15, 2021 Written by: Morgan Baker
Valheim has taken the internet by storm. But is it accessible? Here are our first impressions of this survival-based, co-op game.
Continue reading “Accessibility Impressions: Valheim”…
A yellow wallpaper with futuristic text that says Cyberpunk. A cyborg looking woman is looking off to the side, holding a futuristic pistol and wearing combat clothing, while also rocking an awesome half-shaved pink hairstyle. She is epic. She is the future.

Accessibility Impressions: Cyberpunk 2077

Posted on: December 10, 2020 Last updated on: December 10, 2020 Written by: Morgan Baker Comments: 0
After 8 long years of waiting, Cyberpunk 2077 is here. But is it accessible? Here are our first impressions on the futuristic RPG’s accessibility.
Continue reading “Accessibility Impressions: Cyberpunk 2077”…
Accessibility Impressions

Accessibility Impressions: Playstation 5 vs. Xbox Series X/S

Posted on: November 14, 2020 Last updated on: November 14, 2020 Written by: Morgan Baker
With Sony and Microsoft competing for console of the year, which console (if any) are best for gamers with disabilities? That’s a hard question, but here is some insight for you.
Continue reading “Accessibility Impressions: Playstation 5 vs. Xbox Series X/S”…
A person playing a game with a headset to communicate with their team

Communication is key

Posted on: May 31, 2020 Last updated on: May 31, 2020 Written by: Antonio I. Martinez
Are communications in games accessible? We try to find the answer through our own experience.
Continue reading “Communication is key”…
PS controller connected to console and PC through the Titan One Device.

Titan One Device: Coding your own accessibility – Part 1

Posted on: March 27, 2020 Last updated on: April 6, 2020 Written by: Vivek Gohil
The Titan One device allows you to fully mod your controller through the use of scripts. This series of guides explain the basics of coding to remap buttons.
Continue reading “Titan One Device: Coding your own accessibility – Part 1”…
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Game Accessibility Nexus > Articles

About

Game Accessibility Nexus exists with the purpose of providing accessibility information on games to both gamers and developers. Our team is composed by gamers covering a wide range of different disabilities. All feedback is useful on the road to achieving full inclusion for disabled gamers.

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  • Home
  • Reviews
    • Mobility Game Reviews
    • Deaf/Hoh Game Reviews
    • Blind/Low Vision Game Reviews
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    • Assistive Tools
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  • About
  • Contact

Latest

26 Sep

Low Vision Game Review – Stories of Blossom

Stories of Blossom is a point and click adventure, genre that many players have struggled in the past for accessibility reasons. Soft Leaf Studios has considered accessibility from the beginning, and created this game to be at its core. This is my Low Vision / Blind accessibility review.
Continue reading “Low Vision Game Review – Stories of Blossom”…
25 Sep

Player Research Advancing Accessibility – Interview with Améliane F. Chiasson

We interview Améliane F. Chiasson, Games Accessibility Lead at Player Research, to learn more about their new Advancing Accessibility initiative.
Continue reading “Player Research Advancing Accessibility – Interview with Améliane F. Chiasson”…
10 Aug

Sniper Elite 5 – Accessibility Review for Rebellion

This talk is a review of Sniper Elite 5, which Rebellion commissioned from Antonio as part of their Global Accessibility Awareness Day events. Thanks to Rebellion for allowing us to post this transcription to offer this content in as many ways as possible.
Continue reading “Sniper Elite 5 – Accessibility Review for Rebellion”…

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