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Featured (page 3)

Cover art showing Mario firing a space gun. He is surrounded by his allies te Rabbids disguised as Princess Peach. The real Princess Peach, Luigi, Bowser and other classic characters pose with different weapons and items, in support of Mario. A dark menacing figure looms in the background, dressed in a long cape and extending its hands menacingly.

Deaf / HoH Game Review: Mario + Rabbids: Sparks of Hope

Posted on: October 17, 2022 Last updated on: October 17, 2022 Written by: Nickie Harper-Williams
Mario and the Rabbids join forces again in this new turn based title. Tactical elements, beautiful artstyle and humor combined with Accessibility againt the darkness. This is our Deaf / HoH review.
Continue reading “Deaf / HoH Game Review: Mario + Rabbids: Sparks of Hope”…
Sniper Elite 5 cover depicting a soldier aiming through a rifle scope on a beach during war, with soldiers around him in what looks like the allied invasion on D-Day.

Interview with Cari Watterton, Senior Accessibility Designer at Rebellion

Posted on: June 21, 2022 Last updated on: December 2, 2024 Written by: Antonio I. Martinez
After the recent release of Sniper Elite 5, we interviewed Cari Watterton, Senior Accessibility Designer at Rebellion.
Continue reading “Interview with Cari Watterton, Senior Accessibility Designer at Rebellion”…
Two modern sports cars cross paths at high speed

Deaf / HoH Game Review – Forza Horizon 5

Posted on: March 1, 2022 Last updated on: December 1, 2024 Written by: Nickie Harper-Williams
The Forza series is all about speed, freedom and cars, lots of cars. Does this new game go in the right direction when it comes down to Accessibility? This our Deaf / HoH review.
Continue reading “Deaf / HoH Game Review – Forza Horizon 5”…
A latino mature man dressed in a white suit and a red shirt, looking at the istance with a stern face. A young latino teenager dressed in the same way looking at the oposite direction. There is a smaller character looking at the horizon facing these two big figures. The text Far Cry 6 at the bottom.

Low Vision Game Review – Far Cry 6

Posted on: October 6, 2021 Last updated on: December 1, 2024 Written by: Victor Branco
Far Cry 6 is an intense game full of action, exploration and strong themes set in the open world of Yara, a tropical island fighting to get their freedom. This is our Low Vision review.
Continue reading “Low Vision Game Review – Far Cry 6”…
A latino mature man dressed in a white suit and a red shirt, looking at the istance with a stern face. A young latino teenager dressed in the same way looking at the oposite direction. There is a smaller character looking at the horizon facing these two big figures. The text Far Cry 6 at the bottom.

Far Cry 6 – Accessibility Impressions

Posted on: September 6, 2021 Last updated on: December 1, 2024 Written by: Antonio I. Martinez
Far Cry 6 will come up in one month. We were invited to play the game and these are our frist impressions in terms of Accessibility.
Continue reading “Far Cry 6 – Accessibility Impressions”…
A sinister man, dressed in grey looking menacingly. He wears a hat that casts a shadow over his face and a necklace made of bones hangs on his chest.

Mobility Review – Horror Tales: The Wine

Posted on: August 2, 2021 Last updated on: December 2, 2024 Written by: Antonio I. Martinez
Horror Tales The Wine is a survival horror game where your skills and courage are tested in the search for a cure to a terrible plague. This is our Mobility Accessibility Review.
Continue reading “Mobility Review – Horror Tales: The Wine”…
Antón Castillo, a middle aged man of latino heritage dressed in an imposing white jacked. He stands behind a young teen, his son Diego. Both have a severe expression in their faces. Behind them palmtrees, buildings and people revolting are engulfed in red color.

Far Cry 6 Accessibility Features and Interview

Posted on: June 17, 2021 Last updated on: December 9, 2024 Written by: Antonio I. Martinez
A look into Far Cry 6’s Accessibiity and an interview with Douglas Gregory, Game Designer at Ubisoft Toronto.
Continue reading “Far Cry 6 Accessibility Features and Interview”…
XAC controller with plugged-in devices

Updated Xbox Accessibility Guidelines: A Dialogue with Brannon Zahand

Posted on: February 27, 2021 Last updated on: December 13, 2024 Written by: Morgan Baker
After the announcement of XAG 2.0 and Microsoft Game Accessibility Testing Services, we had the chance to talk to Brannon Zahand about the current state and future of Xbox’s accessibility.
Continue reading “Updated Xbox Accessibility Guidelines: A Dialogue with Brannon Zahand”…
A painting of two vikings looking off to the distance at a massive mountain covered in forests, ready to be explored.

Accessibility Impressions: Valheim

Posted on: February 14, 2021 Last updated on: February 15, 2021 Written by: Morgan Baker
Valheim has taken the internet by storm. But is it accessible? Here are our first impressions of this survival-based, co-op game.
Continue reading “Accessibility Impressions: Valheim”…
A yellow wallpaper with futuristic text that says Cyberpunk. A cyborg looking woman is looking off to the side, holding a futuristic pistol and wearing combat clothing, while also rocking an awesome half-shaved pink hairstyle. She is epic. She is the future.

Accessibility Impressions: Cyberpunk 2077

Posted on: December 10, 2020 Last updated on: December 1, 2024 Written by: Morgan Baker
After 8 long years of waiting, Cyberpunk 2077 is here. But is it accessible? Here are our first impressions on the futuristic RPG’s accessibility.
Continue reading “Accessibility Impressions: Cyberpunk 2077”…
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Game Accessibility Nexus > Featured

About

Game Accessibility Nexus exists with the purpose of providing accessibility information on games to both gamers and developers. Our team is composed by gamers covering a wide range of different disabilities. All feedback is useful on the road to achieving full inclusion for disabled gamers.

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  • Home
  • Reviews
    • Mobility Game Reviews
    • Deaf/Hoh Game Reviews
    • Blind/Low Vision Game Reviews
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    • Assistive Tools
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    • Thoughts on Accessibility
  • About
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Latest

25 Jun

Diablo IV: Second Anniversary – Interview with Drew McCrory

Two years after Diablo IV's release, the game still stands tall. Not just for its gripping dark fantasy and relentless action, but for something far more powerful: its accessibility. Our editor Antonio I. Martínez spoke with Drew McCrory, Senior Lead UX and Accessibility Designer about this long journey.
Continue reading “Diablo IV: Second Anniversary – Interview with Drew McCrory”…
05 Sep

Low Vision Game Review – Astro Bot

Astro Bot is a 3D platformer where Astro and his crew navigate the cosmos. The game features intuitive gameplay, secret discoveries, varied environments, and charming characters. This is our Low Vision Accessibility review.
Continue reading “Low Vision Game Review – Astro Bot”…
19 Aug

Xbox’s Event Accessibility at gamescom – Interview with Brannon Zahand

Xbox has made significant strides in event accessibility over the past three years. For further insights, editor Antonio I. Martínez spoke with Xbox's Brannon Zahand, a notable figure in gaming accessibility.
Continue reading “Xbox’s Event Accessibility at gamescom – Interview with Brannon Zahand”…

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